Our Mission

To transform lives by equipping young people in rural areas with digital skills, closing the opportunity gap, and driving socio-economic growth through technology.

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Recent Events.

Ijero Tech Day 2025

Ijero Tech Day 2025

21 Jun 2025
SeedDev and Dzeuls Foundation did it again, and we are not stopping anytime soon. Saturday, 21st June 2025, it was the continuation of a journey, last year we trained, mentored and graduated the first cohort of participants, and they are doing phenomenal, this year we decided to take it a notch higher by swapping interactive boards for keyboards and turning curiosity into creativity for about 300+ kids. For most of the kids, this wasn’t just about learning to use a system; it was their first time writing code, exploring artificial intelligence with ChatGPT, and seeing themselves as creators. It marked the first time they realized they could build, design, and contribute to the digital world. 30 children per batch for 10 batches, and the kids were stretched from learning digital basics like typing and mouse navigation, to writing 4 lines of code in HTML. They explored AI through ChatGPT, and we took pictures of them and converted them using prompts. They even got a taste of virtual reality when the VR headsets came on, every kid had that look on their face that screamed with amazement. Some laughed, some cried, but all were in awe. For many, it was their first time experiencing a world beyond their physical environment. Our curators worked patiently, helping kids overcome shyness and fear of damaging devices. There were challenges, but the breakthrough was greater. By the end of the day, over 180 kids had used a computer for the first time. More than 250 had written their first lines of code, and they had begun to see themselves as part of the tech future. Ijero Tech Day 2025 wasn’t just a program. It was a spark. SeedDEV and Dzuels Foundation remain committed to continuing this journey, reaching more kids, telling more stories, and opening more doors. One kid. One system. One future at a time.
Imade College, Owo

Imade College, Owo

21 Feb 2025
On the 8th of January, 2025, we visited a school 347 km away from Lagos, in a small town in the southwestern part of Nigeria, named Imade College Owo, to kick off a project for students (aged 10-14) in public secondary schools in Nigeria to solve a problem in their school or community. The objective of the project is to promote student's critical thinking and problem-solving skills on AI and Machine Learning concepts using PictoBlox. Mutembei Kariuki, CEO of Fastagger, highlights that AI/ML's role in handling routine tasks can elevate teachers to serve more as mentors, enhancing the overall educational experience. Despite its potential, the adoption of Artificial intelligence and machine learning in African education systems faces challenges. At Imade College Owo, we selected 50 students across SS1 and SS2 to participate. They were broken into 10 teams, each working on a project throughout the training. They had to start from the basics, and we covered a detailed curriculum step by step to help them learn effectively. After a period of 8 weeks, the students were able to create projects such as a machine learning model using image classification, a system using face recognition that can detect different facial expressions, and an AI-powered virtual assistant that can respond to basic questions or perform simple tasks based on user commands. The ripple effect started when they started to train their other classmates, build simple projects that were relevant in the context of their vicinity and implement them for real-life cases. Students at Imade College Owo are on a roll, and they are pulling their weight to build 40 more projects before the end of the academic session.
AI and ML: Victory College Ikare

AI and ML: Victory College Ikare

13 Jan 2025
The most asked question and most said statement while we were at Victory College, Ikare, was: "Do you understand? Let me know if you want me to go over it again!" Our mission was to introduce the students to the world of Artificial Intelligence (AI) and Machine Learning (ML) using PictoBlox. We worked with 50 students, a diverse mix of male and female, both creative and technical, quiet and hyperactive — dividing them into ten teams to ensure hands-on learning and collaboration. We started from the very basics: defining AI and its real-world applications and understanding the importance of AI in today's world. Introducing Machine Learning, its types (supervised, unsupervised, and reinforcement learning), and its applications. With this solid foundation, the students were ready to embark on their own AI-powered projects. Each team took on a unique project that tackled real-world problems in their school or community: Team 1 - Alpha: Detecting Bad Fruits Using AI. Team 2 - Bravo: Interactive Classroom Information Display Using Finger Gestures. Team 3 - Delta: Interactive Classroom Items Learning Using Object Detection. Team 4 - Echo: AI Chatbot for Mental Health Advice & Support. Team 5 - Foxtrot: Interactive School History Chatbot. Team 6 - Golf: Interactive Town Information Chatbot. Team 7 - Kilo: Smart Attendance System with Face Recognition. Team 8 - Oscar: Determining Weather Conditions Using AI. Team 9 - Sierra: Detecting Plant Health Using AI. Team 10 - Quebec: Sorting Recyclable Materials Using AI. Beyond just learning AI concepts, our goal was to empower these students to think outside the box—analyzing everyday challenges and solving them in innovative, analytical, and creative ways. And we did exactly that. The excitement, curiosity, and enthusiasm from the students confirmed one thing: The future of AI in Nigeria is bright, and we will start with young minds like these.
Africa Code Week

Africa Code Week

25 Oct 2017
In commemoration of the Africa Code Week organized annually since 2015 to spark the interest of young Africans in Coding, our hour of code event was at FUTA Secondary School, Akure, Ondo State, Nigeria. The Jss 3 students of the school were introduced to programming with Python, C#, php, Node js, and Java using the SeedDEV learning App. A total of 126 students were trained in the event.
2018 Training of ICT School Teachers in Rural communities on latest technology

2018 Training of ICT School Teachers in Rural communities on latest technology

12 Aug 2018
In a bid to push for continuity of technology education and digital literacy for young adults, kids and teenagers in schools in emerging communities, our train the trainers event was designed to help with this. The school teacher were trained and informed of current technology and basic digital skills that are very essential in the 21st century. Our goal is to have these teachers continually train their students in their various schools to learn and develop digital skills. Our curriculum and course content were given to the school teachers at the end of the training and the curriculum and course content will be updated over time for them as well, occasionally, delegates from our team will be sent to these schools to evaluate their progress and also further encourage and inspire these teachers and their students as well.
Week 4: Girl Child I.C.T empowerment Initiative

Week 4: Girl Child I.C.T empowerment Initiative

21 Aug 2017
During the fourth week of the girl child I.C.T empowerment Initiative, the students were introduced to Game Design using Kodu Game Lab by Microsoft. They learnt to create simple games ranging from single player to double players games. They learnt to design competitive games as well put reward system in place for their games and using timers in their games.. This week ended the four week summer camp for the girls.
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Milestones.

The Pilot Project was in late 2015 where we trained 200 kids in Akure, Ondo State Nigeria in a local community school, fast forward to 2025, we have trained over 9600 young Africans including an annual summer camp for girls that has trained 1,200 girls in tech, coding and renewable energy. We are more determined now than ever to reach our next milestone of a million young Africans in the coming years.

Whatever the mind can conceive, it can achieve
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